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The Fox
Colonial Whodunnit Mystery Game
10 Players $35.00 + s/h  Buy Now!
11-30 Players $55.00 + s/h  Buy Now!

10 Player Downloadable Game         $35.00  
11-30 Player Downloadable Game   $55.00 
Story Summary
The year is 1780 in the English Colonies of America. The Colonies have declared for independence and are involved in a revolution against England. The Colonists have had some minor wins, some disastrous losses, and lots of discouragement. A new flag will only motivate the army so far!

Colonial troops are deserting faster than they can be recruited. Supplies are harder to get as the British always seem to seize or requisition all the stockpiles before the Colonists. The farmers now want gold or silver, not paper money. Many of the people are leaning toward suing for peace and taking their punishment.

Headquarters suspects that there is a spy (known as The Fox), passing secrets to the British Forces. General Washington suspects everyone. He is worried The Fox may even be one of his staff. His Chief of Staff, Colonel Hathaway, has called for a meeting at an inn in Fairfax. Virginia. He doesn't want to meet around his other Headquarters personnel where he suspects there may be a leak of information. With luck we should be able to uncover the spy tonight, and after a fair trial The Fox will be hung in the morning. Don't make plans for tomorrow afternoon!

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    The year is 1780 in the English Colonies in America. The Colonies have declared for independence and are involved in a revolution against England. The Colonists have had some minor wins, some disastrous losses, and lots of discouragement. A new flag will only motivate the army so far!

    Many of the people are leaning toward suing for peace and taking their punishment. Some of the most vicious fighting occurs when Loyalist or Tory units are met in battle by Colonists.

    General Washington's Headquarters suspects that there is a spy (known as the Fox), passing secrets to the British Forces. The last two troop movements have developed into battles. The British have known that the Colonists were moving along roads that are not normally patrolled. The General suspects everyone. He is afraid that the Fox may even be one of his staff.

    Colonial troops are deserting faster than they can be recruited. Supplies are harder to get as the British always seem to seize or requisition all stockpiles before the Colonists. The farmers now want gold or silver, not paper money.

    Washington's Chief of Staff, Colonel Hathaway, has called for a meeting in Fairfax, Virginia. He doesn't want to meet around his other Headquarters personnel where he suspects there may be a leak of information. With luck we should be able to uncover the spy tonight.

    The Fox apparently has the ability to travel widely and is able to obtain information about the Colonial situation with ease.

    You are at Bear's Behind Inn near Fairfax, Virginia. Earlier in the evening the conversation turned to rumors that the Fox is in the vicinity. You have just completed dinner and are relaxing, waiting to see a play for entertainment. This will be followed by dancing. Everyone is suspicious of everyone else at this point. Everyone in the room is under suspicion of being the Fox and so you are being asked to spend the night until things are cleared up.

    The conversation returns to the identity of the spy when it is revealed that Col. Hathaway has stated that he feels sure that the Fox will be caught soon--perhaps even tonight. Then after a fair trial, the Fox will be hung in the morning.

    Don't make plans for tomorrow afternoon! Remember to look for motive, opportunity, method and if you can catch someone in a lie.
     

  • Lady Blithe Loves dresses, not messes. Devoted to dancing, parties and families in that order. Likes to send and receive mail. Wife of Lord Blithe of Grimsley, Peer of the Realm.
    Sergeant Gruen Says he has been sent here to buy moccasins for the troops in his unit. Says he’s just going
    home for a rest and to pick walnuts in the big nut harvest. Maybe he's just a big nut!
    Meg O'Callow Sweet Meg has chosen the life of adventure. She is an actress. Her favorite holiday is Saint Patrick's Day. Doesn't know the difference between USO and UFO.
    Thomas Chapin Thinks Shakespeare is a fishing tackle maker. Likes to hang around the theater and play around. Can't seem to decide which side to be on.
    Doreen McMasters A printer's wife. No one knows what she is doing here and why she is in this game. Seems
    to have lots of money all the time. Continental paper dollars. We wonder what her husband prints.
    Col. Eugene Von Puffer Some say he is as important as another kernel. His hobby is designing uniforms. His military zeal is unbelievable. Can really raise money.
    The Woodsman This man is not a nice neighbor to Englishmen. The Woodsman wants revenge. If he gets the Fox, he plans to torture him for a week. He sells used Tomahawks.
    Sarah Brimshall Newly arrived from England and is very curious about the local berries and wines. Isn’t afraid to toast the King. Feels that a few toasts makes everyone good friends. She plans to shop chain in the Colonies.
    Tinker (Female) Travels all over in a wagon, singing songs and spinning yarns. Business card reads "Yarns for every occasion." Knows more ladies than anyone in the Colonies.
    Courier A courier between different commands and places. Sees much, hears much, and does little. Some times disguises himself as a dummy. Is the disguise being used now?


     

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    These characters are in addition to the 10 players.

    Magdelyn Stopper An indentured servant with a past that involves some chickens. Comes from an upstanding family.
    Sir Rufus Rumppe Traveling the colonies gathering information. For the British or the Rebels? Says he is writing a book. Or is he like a Bookie?
    Molly Refused to give her full name. Claims that she is looking for a fortune.
    John McGuire Claims to hate the English. Any good spy would claim to hate his employer. Known to have something to do with sheep.
    Innkeepers Team Not much to be said about this group. Poor service, high prices, and bad liquor are their trade marks. Just look at the name of the Inn!
    Immigrants Team This is a team of people who claim they are moving West. Maybe they were driven out by their former neighbors, or are they gathering information to pass on to the Fox?

     

  • Thank you very much. You've saved the day!! I'll certainly recommend you to anyone planning a similar event - the personal service sets you apart. Thanks again.

    M.K.


    We had a great game last Friday evening with a small group of 13 and 14 year olds from a gifted and talented class...they loved the costumes, intrigue and brain power needed! My favorite parts are the messages and notes that are introduced throughout the game to keep it going....we had quite a few tangents, but the messages kept us on track....very fun....we all want to do it again with another game! Thanks for making these G-rated, also. I had downloaded some other ones that, once read, had very dark overtones and undertones....not comfortable with that for our group.

    S.L.. - Georgia


    Thank you so much for making quality mystery games available. When we got The Fox, we were so impressed, and our friends were too. It was the best party I've ever had...I never realized how fun the mystery games were, until the garbage was removed and the result was pure fun. Thank you for making my party a success, and for continuing to make good, clean fun.

    Sincerely,

    A.C.


    We enjoyed The Fox so much that we decided to order another one of your mystery games! 
    J.M. in Plano Texas

    Note: They ordered The Queen's Jewels.


    We purchased your mystery game, The Fox, and our annual family get-together played this game this past September (2007) at a Victorian bed and breakfast here in Montana. We did full costume and the evening was so much fun. We weren't great actors but we had fun. Attached are a couple of photos for you.

     
     


    D.M. - Montana

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