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The following mysteries are available. Click on the title to see a brief summary of that mystery. More are in progress so check back often.

  • Bruffey Manor  An all-girl version of Mystery Manor. Bruffey Manor sits on the edge of town, deserted but not abandoned. Someone (or thing) keeps the taxes paid so it cannot be torn down. Is the manor haunted? Many say that it is. 10 players or 11-20 players.
  • The Case of the Dead Stone  The newspapers say “Stone Dead”! Harriet Stone, that is, and she didn’t die from pulling her hair out. She was found dead on the dining room table and we suspect foul play. 12 players.
  • Castle Glenn  An English noble is found dead. No sooner is the Viking funeral over with than people begin searching for his treasure. Can it be found? Indeed, a haunting mystery. 14 players.
  • Death Leaves on Track 13  Spies, spies, everywhere! Why is everyone trying to find who killed Ivan, and what happened to the stolen formula he was carrying? Travel by train across Europe in the early 1900s as you try to solve the mystery. A game for 25-50 players.
  • Death Sails on the Oceania Set in the early 1940s, set sail on this luxury liner headed straight for Danger. A cargo of gold, an experienced crew, spies and a World War all add spice to a classic mystery game. Can include 25-50 Players with a minimum of 4 men and 3 women required
  • Follow the Flag   The Civil War isn’t going too well. Today is payday, but the paymaster is dead and the payroll is gone. Even worse, the troops haven’t been paid for last month, either. Courage can take you only so far, and the war will be lost if you don’t find that missing payroll, and fast! A game for 10 players.
  • The Fox  General George Washington has many problems, not the least of which is an English spy named The Fox. The Revolution will be over soon if The Fox is not caught. All the clues are there to find if you keep your wits about you and outfox The Fox. Requires 10-30 players.
  • Hawaiian Holiday  A sunny vacation to Hawaii turns deadly. Who would want Ned and Martha killed? Perhaps the game should be called "Slaughter in the Water"! 10 players or 11-30 players.
  • The Lake Washington Mystery   A rich heiress throws a lavish party and the next day she discovers her jewels are missing! This includes a gold and diamond tiara worth over $20,000. It is up to you to find the thief. Besides, there may be a reward. This game is for 8 girls who are 9-11 years old.
  • The Lucky Pooch Choker   A successful dog breeder loses her diamond choker necklace. Some think it's valuable, but poor Janet Johnson doesn't care. Ever since she bought it, the choker has brought her good luck and she wants it back. A 10 player game.
  • Mystery Manor  A group of strangers spend the night in a haunted house. Can they survive the night? You decide your fate as you “choose your own ending”. 10 players or 11-15 players.
  • Mystery at Cattle Skull Crossing  Get a group together and ride the trail in the old West. The local banker has been found dead, shot in the back. The sheriff is ruling out suicide, however some folks say that with his reputation, just walking around town was suicidal. In the 1880s, in Cattle Skull Crossing, appeals to Judge Colt .45 were seldom heard. This is an expanded version of The Silver Slipper game and is for 25-50 players.
  • Mystery from Space  Ten players try to figure out who is the strangest one in this cast of wacky characters and maybe he is the being from outer space. Who killed Dr. Elas? Does his matter transfer machine really work? Prepare to defend yourself or you might find yourself arrested by the police. 10 players.
  • The Queen's Jewels  At this New Years Eve costume ball, the queen’s jewels turn up missing. Of all the guests at the party, the police and insurance investigators are sure that one of these guests committed the robbery. If we don’t figure out who and soon, no one will have a Happy New Year. A game for 12-20 players.
  • See No Evil, Hear No Evil, Speak No Evil  A fun way to help players experience interacting with people with disabilities. Can these blind, deaf, speech and language impaired characters solve the mystery? For 10 players and 5 more can be added.
  • The Silver Slipper  Get a group together and ride the trail in the old West. The local banker has been found dead, shot in the back. The sheriff is ruling out suicide, however some folks say that with his reputation, just walking around town was suicidal. In the 1880's, in Cattle Skull Crossing, appeals to Judge Colt .45 were seldom heard. 10 players or 11-20 players.
  • The Shampoo High Girls at Camp Run-a-muk  Meet the Shampoo High Girls, a bunch of talented high school girls. They have been asked to help save Camp Run-a-muck, an all girls camp. Camp has been plagued by ghost sightings and things disappearing, including the camp mascot, a midget horse named Archie. If the girls can’t figure out the mystery, Camp Run-a-muck may be closed forever. An all-girl game for 10 girls or 11-20 girls.
  • The Shampoo High Girls at the Fair  The Girls from Shampoo High school have to figure out who is stealing the County Fair money. It points to someone from their high school, and that just won’t do for this lively bunch from Shampoo High. An all-girl game for 10 girls or 11-20 girls.
  • Wagons Ho!!  Hitch up the teams, buy some ammunition, check your guide book and get set to head for California. Make the right decisions and you may be a millionaire. Make the wrong choices and your bones may bleach in the desert or hang on an Indian teepee. An all-boy game for 12 boys.
Each game shipped includes the following:
  • A complete story of the mystery
  • List of cast members
  • Individual character packets
  • Instructions on how to play the game
  • Historical background if necessary
  • Timing and organization tips for the host/hostess
  • A summary of who, how, and why the crime was done
  • Description of props, if needed
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